A former colonial marshal on the backwater planet of Mar Sara, Raynor joins Arcturus Mengsk's revolutionaries in their fight against the tyrannical and corrupt Confederacy of Man, where he develops a relationship with Sarah Kerrigan, Mengsk's second in command. The character is voiced by Robert Clotworthy.
Jim Raynor is the primary Terran protagonist in the StarCraft series and the main character of the series. Terran characters Raynor's Raiders Jim Raynor Main article: Jim Raynor This is particularly notable for characters later appearing in the games, such as Valerian Mengsk. It is also implied by some of the authors of the novels that the development of the characters in their books was influenced by Metzen as well as Andy Chambers and Evelyn Fredericksen. Visually, most of the characters and units in the games were developed from artwork by Metzen and Samwise Didier, although at least two other artists-Glenn Rane and Peter Lee-have developed concept art for StarCraft II. Clotworthy also stated how the concept art for the game usually used for the visual development of characters and locales in games was used by him in order to develop the personality of his character. An interview with Robert Clotworthy, the voice of Jim Raynor in all released StarCraft games to date, has revealed that for the most part the voicing for the characters was done over only a few days in sessions of up to four hours, a fact mirrored in a similar interview with Sarah Kerrigan's actress, Glynnis Talken Campbell. However, interviews with the two of the voice actors have given a glimpse into small parts of the development process. Despite the series success globally, particularly in South Korea, Blizzard Entertainment has not made any major comments regarding the development of the characters and the storyline of the StarCraft series. However, as Phinney was not involved in StarCraft: Brood War, Chris Metzen alone is credited for the development of the plot in the expansion. The characters and story of the StarCraft series were created by Chris Metzen and James Phinney. He knows that he cannot undo his past-but that making a difference now is what matters.Casting and design File:Over Reverent (StarCraft).jpgĮxtensive concept art was done for the lore of the series. Now, Baptiste works toward a better world, healing where he can and fighting when he must. The few Talon members who managed to track him down were never seen again. To stay under the radar, Baptiste drifted from place to place, aiding in humanitarian efforts around the globe. Agent after agent came for him, including Baptiste's former comrades. Baptiste knew too much, and they sent operatives after him to silence him. He abandoned Talon, disgusted with what he had done and determined to forge a new path for himself.īut Talon would not let him go. Confronted by his team's actions, Baptiste realized he was perpetuating a cycle of violence like the one that had destroyed his own community. But slowly, his unit's orders escalated in brutality, expanding into assassinations and operations with civilian casualties. Talon's missions were easy and paid well, and he put aside some of his earnings to set up a clinic in his hometown. He turned to one of the few opportunities open to him: joining the Talon mercenary group, one of the many organizations that were poised to profit off the chaos in the war's aftermath.įor the first time ever, Baptiste had a taste of the good life. Guided by his innate desire to help people, Baptiste chose the path of a combat medic and served in an elite branch of the Caribbean Coalition’s special ops.Īfter his service was complete, Baptiste struggled to find a demand for his unique skills. The Caribbean Coalition, a pan-island force formed in response to the Crisis, became his new home.
With limited opportunities and resources, he enlisted in the military. Jean-Baptiste Augustin was one of the 30 million children orphaned by the Omnic Crisis. An elite combat medic and ex-Talon operative, Baptiste now uses his skills to help those whose lives have been impacted by war.